User Journeys
Thursday, March 27, 2014
Tuesday, March 25, 2014
Personas & Scenarios
Personas
& Scenarios
User Group
Analysis
Persona 1
Name
|
Oliver Poppy
|
Male/Female
|
Male
|
Date of Birth
|
08/05/1988
|
Country
|
UK
|
Occupation
|
Teacher
|
User Group
|
Skin Cancer Patient
|
Oliver is a primary school teacher who has been
diagnosed with Skin Cancer. This happened after he has visited a hospital to
check on a dangerous mole that was gradually growing on his back. Oliver is
good with technology and easily understands how a system works when he sees
one, as his generation grew up around technology.
Scenario: Oliver has been treated for Skin Cancer by
removing the mole he had and he feels like he wants to share his story with the
rest of the world. Being a Skin Cancer victim, he wants to both advice people
on what they should get informed about and about the different symptoms. What
is more, Oliver wants to support other patients who are still fighting in their
own situation. He wants to make people optimistic. He learned about this app
from the hospital leaflet and he downloaded it. He would like to take a video
of himself talking about his experience and then upload it on the app.
Persona 2
Name
|
Tapiwa Chinangwa
|
Male/Female
|
Male
|
Date of Birth
|
17/11/1975
|
Country
|
Zimbabwe |
Occupation
|
Customer Service Assistant
|
User Group
|
Friend of a Patient
|
Tapiwa is a Zimbabwean refugee that moved with
his family in UK when he was 12 years old. He has 3 friends that they are very
close from the age of 14 and just learned that Tommy, one of them, was
diagnosed with Skin Cancer. Tapiwa is not excellent with technology, but he is
one of those people who can figure out things in a matter of a few minutes.
Scenario: Tapiwa Chinangwe is in a neighborhood park
with his 3 friends when Tommy announces to all of them that he has Skin Cancer.
He also talks to them about an app he found which gives support to friends and
family by helping them think positive and be optimistic. Tommy is optimistic
about his situation and does not seem scared. However, Tapiwa is a more
sensitive person and he downloaded the app right away. He is trying to work
around it and make himself feel better for what he just learned.
Persona 3
Name
|
Alexandra Kavla
|
Male/Female
|
Female
|
Date of Birth
|
23/12/1962
|
Country
|
Germany
|
Occupation
|
Journalist
|
User Group
|
Mother of Patient
|
Alexandra is a mother of four. She is a famous journalist for 25 years. This means that she has heard and seen a lot of difficult situations. She has a good relationship with her kids and husband. She is a more of a theoretical mind rather than practical and she is not very familiar with modern phones. She owns an old mobile phone; however she also owns a tablet where she can download apps. Her children are the ones who help her and give her advice on how and what she can do with her tablet. Alexandra is also experiencing a difficult situation the past few months. One of her daughters was diagnosed with Skin Cancer of a dangerous form.
Scenario: Alexandra is in her work office writing an
article when her eldest son knocks on the door. He visited at her job so that
he could inform her that the health test of his sister showed that she has Skin
Cancer. She immediately panicked and felt scared for these news as she cares a
lot about her children’s health. Alexandra wanted to find out about the kind of
Skin Cancer her daughter has and how can they cure it. She is uncertain about
what to do first. She is searching on her tablet of any information about Skin
Cancer with her son. Her son finds a Supportive App for family and friends of
people with Skin Cancer and he downloads it. Then, Alexandra uses the app and
helps herself calm down.
Persona 4
Name
|
Julian Smith
|
Male/Female
|
Female
|
Date of Birth
|
02/02/1986
|
Country
|
UK
|
Occupation
|
Nurse |
User Group
|
Sister of Patient
|
Julian Smith is a girl that always smiles and
sees things in a positive way. She loves making people’s lives better and seen
people smile from the little she can do to help. This is why Julian became a
nurse. She is a very clever person, but she is not very up-to-date with technology
as it never interests her. Julian’s twin brother had a very suspicious mole on
this arm and she advised him to go check it out. Unfortunately, it turns out
the mole is cancerous. Julian and her brother Victor are very connected because
they are twins and can easily affect each-others feelings in a positive or
negative way.
Scenario: Julian is in the hospital when her brother,
Victor, calls. He breaks in with the bad news about his cancerous mole. Julian
is shocked, but does not panic. She is optimistic about the situation as she
sees people getting cured from that very often in her working environment.
Nevertheless, she does not lose time, but finds a doctor and talks to him about
the problem. He then tells her that everything will be okay and advises her to
search online for any support website so that she could talk to other people
with the same problem and find out for herself that her brother, following the
right steps can be fine.
Out of the process of creating these Personas I
have learned that this app idea will be helpful to many people, but the hard
part is how to promote it. SCaRF should co-operate with several hospitals so
that the doctors and nurses from those places can inform people of this app.
Also, SCaRF should print out some leaflets that will advertise this small
Support Community App and put them in the receptions of hospitals.
Monday, March 24, 2014
PACT Analysis
PACT
Analysis
As
we were taught in Semester 1, the PACT Framework is:
People
undertake activities,
in context
using technologies.
In
explanation, in this section I will plan and analyze how the device will
support the user in their activities. By the end of this phase, I should know
the answers to the following questions having in mind that I am creating SCaRF
Community as a mobile app.
>
Who are the end-users? Who else
will be affected or will need to be involved?
>
What are their aspirations and
objectives?
>
What do they want and need to
do?
>
In what circumstances?
>
What are the most suitable
technologies for them, if indeed a technological solution is required?
PEOPLE
Physical Characteristics: People who are perfectly healthy as
well as people with Skin Cancer or people with dangerous moles who want to find
out if their mole is suspicious.
Psychological Aspects: People with uncertainty on the
subject of Skin Cancer. Also, people who are looking for advice and people who
need emotional support.
Social Aspects: People from many different cultures and age
groups. However, this organization is local and it is based in the West Region
of England.
ACTIVITIES


Temporal Aspects: The app is expected to be visited weekly by
its members. This is because there will be continuous support and notifications
of the upcoming Events. It will not be an app that is very busy; however it
will be active through the forum.
Co-operation and Complexity: The activities of the app will be
mostly involving an individual, but sometimes it can involve a group as well.
For example, in the section of stories, a whole family could make a video and
talk about their experience around Skin Cancer.
Safety Critical: There should be a person that will observe the
activities of the app and verify or correct possible mistakes. If a rude
comment is posted and there is no one to erase it, this may cause for a bad
image of SCaRF that would have allowed such comments to be posted that may insult
the organization or the Community Members.
Content: The content of the app will contain articles
of people’s stories, videos of people’s stories, blocks of text with
information about Skin Cancer, images of posters of different events and input
boxes for contacting the organization or the doctor namely or anonymously.
CONTEXT

In class we
were taught that ‘Context’ sometimes means things that surround an activity and
sometimes what glues an activity together.
Physical Environment: Because the device used for
delivering this assignment is a mobile, it can be used anywhere.
However, the only requirement for this is to be connected to the internet so
that the app can be loaded from the server and the user can interact with the
rest of the members.
Social Context: This depends on the user and how he/she feels
about Skin Cancer. For example, if the user is a patient, he/she may feel like
using the app whenever he/she is in a private place. Maybe the user feels
sensitivity around this subject and would not like anyone to give weird looks
or ask questions about this personal topic. However, if the user is someone who
does not mind the reactions of the society, then he/she will be able to use the
app in any social context. Both groups of people will be part of the audience.
I should have in mind that the app should look inviting and welcoming so that
most people will feel good to use it around others.
Organizational Context: The app will be observed both by
SCaRF and a person assigned to modify and update it. The organization itself
will give feedback and assign to the person new information to be posted. The person
who will be observing the app should make sure that everything works smoothly,
the links are valid and the comments are polite.
TECHNOLOGIES
Suitable
technologies to be used for the People, Activities and Contexts. This includes
both Hardware and Software.
Input: The data that needs to be put into the system
by the user will be entered using the mobile’s keyboard. Also, if the user
wants to attach any pictures or videos, the options will be given on his/her
screen. The mobiles that have touch screens will be used with touching the
screen and the older mobiles will be used by pressing the keys needed.
Output: First of all, the app should be user friendly
and its design should be appealing and appropriate for the audience. The app
will provide instructions in the parts that require user’s action and should
include appropriate visualization, affordances, mappings etc.
Communication: The app will be kept simple so that the access
of each webpage will be easily loaded each time the user choses to visit a different
page of the app. However, the overall speed of the app will have to do with the
user’s internet connection and device processing speed.
In
addition, before designing the app we should consider the ERGONOMICS around mobile devices. Ergonomics is the study of the
relationships between people and their environment. Also, in PACT analysis
another important component is studying the MENTAL MODELS. People develop mental models by interacting with
systems, observing the relationship between their actions and behavior.
Generally, the understanding and knowledge we have about how something works is
referred as mental model.
Ergonomics: We are looking for the ergonomics of a mobile,
as our product is SCaRF Community App. The way we hold the new generation
phones is important. We usually hold the whole phone with our hand and touch
the buttons or browse around using our thumb. Having this in mind, I should
design an app that will have the menu in a range that the thumb movement will
reach.
Mental Models: I should include sufficient information about
the usability of my app. This means having an interactive design.
Creative Idea Generation (2)
Brainstorming
Ideas
Generating my
own idea
After sharing ideas in class and analyzing them, I had to
choose my own idea and explore what could I do with it and what should I
include. Below, you can find the explanation of my choice.
ESTABLISHING MY IDEA
Name: SCaRF Community
Description: The app I decided to implement
involves the creation of a Community for the organisation of SCaRF. The initial
idea is that people who are cancer patients and friends & family of cancer
patients will all share their experiences, feelings and support each other
within this app. It will be a small community with forums about different
topics, advice and information about Skin Cancer. In addition, this SCaRF
Community will be open to people who have suspicions of having skin cancer
because for example they have a mole that is growing and they would like to
find information and get advice. This way, SCaRF Community will provide warmth
and support to people whom experience of Skin Cancer is new and they do not
know how to come up against it. What is more, is that by
sharing successful stories of fighting Skin Cancer new patients
will be more optimistic about their own situation. However, SCaRF Community
would not be without the publication of Events and Sponsored Fundraising. The
planned events will be posted, inviting all members and visitors of the app to
join and invest some of their time in raising funds for a good cause. This app
will both RAISE AWARENESS,
but also provide links for DONATIONS.
Content:
(a) About Us - Info about the organization and its
aims or achievements
(b) Contact Us - Available addresses, telephone
numbers and e-mails
(c) Information – The different kinds of Skin Cancer
(d) Prevention – Tips and advice on how to protect
yourself, prevent Skin Cancer and products you can use to do that
(e) Donate - Why should you donate, where do the
funds go and link to the donation site
(f) Ask A Doctor – I want the community members to be able
to ask anonymously a Doctor for any issues that they feel uncertain about
and any question they may have in relation to Skin Cancer (This inspiration
came from "Ask A Librarian" from UWE Bristol’s website)
(g) Your Stories - Videos and Articles about people's
stories to inspire and give hope to new patients
(h) Forum - A health forum for discussion of subjects
around Skin Cancer and its prevention
(i)
Events & Fundraisers –
Publication and invitations for upcoming Events
(j)
Moods – Choosing between a
small range of feelings: “Sad”, “Uncertain”, “Hopeful», «Positive” etc. and
advice to help them feel better (This option will be given in the Homepage)
Friday, March 21, 2014
Creative Idea Generation (1)
Brainstorming Ideas
15 Ideas we shared in class
The
second week of our sessions for this assignment we had a discussion in class
about what we could possibly implement as an app that would support SCaRF
website and cover at least one of two requirements: Raise Awareness or Increase
Donations.
1.
Book Library – Online reading
books that are related to Skin Cancer
2.
Tips for Tanning
3.
Prevention Products – Shopping
from a variety of products that protect you from sun burn and skin cancer
4.
Rate my mole
5.
Swap money
6.
Choose from challenges – Get
friends to vote and the one with most votes will be completed for sponsored
fundraising
7.
Get personalized advice/tips
based on your skin type
8.
SCaRF Events & Fundraisers
9.
Share your story
10.
Game – Stay in the shade
11.
Holiday Sun Diary
12.
SCaRF Community - Create a community for people who experienced cancer,
family/friends of people with cancer that passed away and other people who are
sensitive about the subject
13.
Skin Cancer Dictionary
14.
SCaRF website as a mobile version
15.
Achievements of SCaRF – Promoting Donations
Some of
these ideas are really interesting. I think that many of them can be
implemented and provide the desired results for this charity organization.
For
example, “Tips for Tanning” is a very good idea. Tanning is a fashionable
activity nowadays which unfortunately has many dangers including skin cancer.
It involves mostly women, but some men are interested in tanning too and many
people of different ages are out in the sun especially in the summer season.
So, probably many people would be interested in a guide that helps them tan in
the healthiest way possible, using appropriate sun protection products and
expose themselves to the sun at the correct hours of the day. Good idea for
advice and RAISE AWARENESS.
Also,
another amazing idea is “Choose from Challenges”. This will attract a lot of
people who are active with extreme sports and people who love have fun and
challenges. It is a sensible idea for FUNDRAISING.
I also
liked the idea of building an app which will publish “SCaRF Events &
Fundraisers”. This will give a chance for SCaRF to promote the FUNDRAISING as
well as help in RAISING AWARENESS.
On the
other hand, there are some of these ideas that would be risky and might not
work as well as the ones mentioned above.
For
instance, making the “Game –Stay in the shadow”. This idea even if it delivers
a very interesting game, it does not reassure that people will want to Donate.
Games usually attract younger people and younger people are knowledgeable of
the game industry. They would prefer to download and play something for free,
even if the funds go in a good course. I believe SCaRF needs an app that will
attract different ages and groups of people.
Also,
“Rate my Mole” is an app that sounds creepy. I cannot imagine many people that
would want to publish their mole and rate it, even anonymously. It is not a
powerful idea for fundraising or for raising awareness. Skin Cancer is a matter
that should be treated in a warm way, both for prevention or cure. Scaring the
audience would not be the best way to inform them.
Criteria for making a good selection:
>
Meet the requirements
(Increase Fundraising or Raise Awareness)
>
Attract people of different
ages and groups
>
App that will actually be
useful
Thursday, March 20, 2014
Interviews
Interviews
Questions:
1.
How do you feel about
donations?
2.
What inspires you to donate?
3.
What put you off?
4.
How do you donate?
5.
What kind of fundraising would
you participate in?
6.
When did you last donate?
Maria Stephens Answered:
1.
Neutral
2.
Help children have a happy and
healthy life
3.
People forcing you to donate
or people who donate in order to show that they are helping and they put it in
the news
4.
Credit Card
5.
Events in a temple or road, in
a school or a hospital
6.
8 months ago
Angels Tazz Answered:
1.
Depends on what they are for.
I like donations as long as it is not for animals.
2.
Good organizations that help
children and disaster relief.
3.
I would never donate for an
animal
4.
Direct Debit
5.
Scientology Volunteer Ministries,
UNICEF, Red Cross, UNESCO
6.
A year ago
Cooholas Drives:
1.
If they are really for a good
cause, I like them.
2.
The feelings of helping
someone in need
3.
People who try to persuade you
to donate in a bad way
4.
Peer-to-peer
5.
Raising money for kids
6.
2 months ago
Kay Dawg:
1. The whole concept brings about mixed feelings. At
first instinct I think of corruption and emblazing of funds, fraud, etc. and
maybe that whole concept is influenced with where I grew up (Africa). Donating
is a good thing in other senses and also depends of the course to which we
donate. There
is nothing more satisfying than giving.
2.
I believe we are blessed to be
a blessing to others. We cannot make the world better by the little we do, but
if we combine the little that everybody does it becomes one big thing that
changes the world.
3.
I have seen people's donations
being misused and also seen people donating to petty causes that the world can
do without.
4.
"Give a man a fish and he
will eat it for a day, but teach a man how to fish and he will eat fish for the
rest of his life". So, it is by this principle I donate, taking a moment
or time of my life that I would probably spend doing something else, but rather
dedicate it to a worthy cause or someone.
5.
Anything to do with the poor
and the homeless.
6.
I do not consider tossing a
pound to a homeless guy a donation. So then, I haven’t donated for a long time.

App Analysis
App Analysis
Finding inspiration through other Apps
1. VoucherCodes.co.uk
(There are many other discount/voucher websites and apps just like livingsocial
and Groupon)
(a)
Handy - By entering your
postcode you get a list for the nearby offers, how far the offer is from you,
address of the place and the actual prices
(b)
Simple - Large icons with only
the very useful information displayed, simple menus and easy navigation
(c)
Categorizing - Sorting the
deals in several categories like: Restaurants, Days Out, Shopping, Health &
Beauty. This helps the user find the information he needs more efficiently
& effectively.
Comments: This app works even better than their website. I like
the clarity and the simple colours and texts used throughout.
2. Costa Coffee Club
(a)
Restriction - Can only access
information after you input some. You need to login to the club with your email
or search for the nearby cafes by inputting the name of your city or postcode.
Comments: It supports well their website. What I like about
this app is the colours that they use. They keep a consistency of their image
and this has as a result good branding.
3. iPerfumer
(a)
Useless - Not very sensible app.
It is easier and more effective to visit a shop where you can actually try the
different fragrances.
(b)
Informative - Could work for advice
because it describes the perfumes and has ratings. However, fragrances have to
do with tastes.
(c)
Low Efficient - Perfume is not
something you buy every day, so why having an app that specializes on something
you will buy only once or twice per year?
(d)
Blurry Icon (Logo) - Boring,
not interesting app icon.
Comments: This app inspires me negatively. I would not use a
dark and boring icon. Also, I should try to deliver an app that will be
considered helpful and will meet the requirements that I will list after my
user-centered analysis. This app does not complement the website as an extra.
4. Rock Radio
(a)
Welcome Screen - Loading all
the radio stations and connecting to the internet
(b)
Simple - Clearly listing the
radio stations by providing the name, description and an image
(c)
Good Mappings - Clear volume
bar that you can scroll left or right to decrease and increase the volume
Comments: This app is a representation of the website. It is as
simple as the website and displays all the content, but designed for mobile
devices. It is more effective than the website as the user can listen to music
on the go, at different contexts provided that he has internet connection. What
I like about this app is its clarity and simplicity. With only 2 clicks the
user can start enjoying music.
5. Pinterest
(a)
Suitability - The design of
the app of Pinterest is suitable for its use. It has minimum amount of text and
big HD images showing the different Arts & Crafts
(b)
Vertical Content - There are
two columns of content. The sixes of each post vary depending on the sizes and
amount of pictures displayed. However, this adds to the character of the app
and it still looks clear.
(c)
Bottom Menu - The menu of
Pinterest is at the bottom of the screen and it disappears when you scroll
down. It appears again when you scroll back up. This feature naturally comes to
the user when he has an experience with the product. It is not hidden.
(d)
Super-easy post - Posting is
very easy. You just click the + button on the menu and by following a couple of
steps you can have your own post in a minute
(e)
Flexibility - It allows you to
create private or public folders in which you can keep your favorite pins.
Also, you can share your pins with friends.
Comments: I think this idea works better as an app than a
website so it perfectly supports the website. With a mobile device you can take
pictures at any point and any place and make a post. Also, whilst being in a
bus you can browse around and make good use of your time.
After the
analysis of the above apps, even if they are not related to a charity organization
I noted down some good mannerism and some bad mannerism around design, so when
it comes to me designing SCaRF Community I will not make such mistakes.
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