Thursday, March 20, 2014

Introduction to the Assignment (B3)

Introduction
Designing 4 User Experience

TASK:
Design an innovative mobile app that will provide either:
(a) Encouragement with fundraising for the charity of SCaRF
or
(b) Raise awareness, give diagnosis support and information about Skin Cancer.

This mobile app will complement SCaRF website and hopefully improve the user experience. Before the implementation of the app, I will make a user-centered design process and research to understand the audience and their needs. This way, there are more chances of delivering a more effective app for my client and SCaRF.

Also, I have a few options of how to design the App.
(a) Native Android App
(b) Web-app optimised for mobile
(c) High interactive hi-fi prototype stimulating realistic interaction on a smart phone


After the completion of this assignment, I aim to have developed both my organisation and analysis skills and also have a first experience with developing an app.



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